Create your own levels with Geometry Dash Map Editor, a revolutionary tool that ports Stereo Madness using an innovative chunk-based building system. Unlike traditional tile scrolling engines, this editor uses a unique method where you build non-scrolling tiles and export completed chunks as PNGs.
The process involves creating sections the size of Scratch's stage, exporting them, then using the fill tool to establish proper collision detection. This clever approach makes level creation significantly faster than manual tile-by-tile replacement in the costume editor.
Start by building individual chunks in the editor, export them as PNGs, then import and arrange them using the collision separation tools. While some chunks may appear slightly misaligned due to tool limitations, the result is a fully playable Geometry Dash experience.