Geometry Dash Level Editor v WIP provides aspiring game designers with a comprehensive toolkit for creating custom Geometry Dash levels. This work-in-progress editor features approximately 80% accurate physics simulation, offering a authentic creation experience while acknowledging some physics inconsistencies that may affect initial gameplay attempts.
The editor boasts extensive controls for both creation and testing:
Change level difficulty by clicking the difficulty face and access customization tips in the "Blank" sprite. While some tiles remain in development, the editor supports creating fully functional, playable levels. The project benefits from contributions by @Omega_Pr0, @Griffpatch, @CrystalKeeper7, @iPhone_ATT_TWC115, and @CaptainFlufBall.
The editor has evolved through multiple versions: v1.0 (release), v1.1 (hitbox improvements), v1.2 (gamemode additions), v1.3 (song integration), v1.4 (practice mode), and v1.5 (framerate optimization). Version 1.6 is in development with promised enhancements including accurate hitboxes, new blocks, improved layering, speedhack features, and bug fixes.
This Geometry Dash Level Editor provides serious creators with tools to design, test, and share custom levels featuring physics that closely approximate the original game experience, making it an invaluable resource for the Geometry Dash community.