Dive into the experimental world of level creation with Geometry Dash Editor Beta, a testing ground for building your own rhythm-based obstacles. The core action remains simple: press Space to jump. This beta version comes with a caveat – it might experience lag, and features like slopes are not yet fully functional or rotatable.
The editor is activated by pressing P. Inside, left-click to place objects. Key controls include:
This is explicitly a beta build, meaning you cannot construct fully playable levels with it yet. It serves as a preview of the available components:
The development roadmap promises significant expansion, including more blocks, lines (platforms), additional jumpads and spikes, BG triggers, more slopes, and more orbs.
Performance Warning: Placing too many blocks will cause lag, optimizing your design is part of the challenge.
For a different creative experience, explore the randomized version of this editor. This project is by the creator also known as @YearoftheCat.