Delve into a piece of Geometry Dash fan history with this **experimental editor prototype**, originally developed by **sidartha**. This is a **very buggy, early work-in-progress** project, offering a raw look at community-driven editor concepts.
Warning: This simulator is unstable and incomplete. It is presented as a curiosity for exploring early 2.2 editor ideas, not as a functional creation tool.
R to rotate a block during placement. Press D while your cursor is over a block to delete it.The settings menu allows you to change colors and save or load your level projects. A placeholder code is included for a "Gallery" feature, hinting at planned sharing functionality.
This prototype is ideal for players interested in the evolution of Geometry Dash's creative tools and the ambitious fan projects that preceded official features.